Monthly Archives: April 2016

Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading

Epic Games’ Unreal Engine 4.11 is now available with Multi-Res Shading, one of the most advanced features of NVIDIA’s VRWorks SDK. Multi-Res Shading can boost performance in VR games and applications by up to 50 percent. Adding Multi-Res Shading to